Tale of kingdoms 2 mod

broken image
broken image

but other than building a large town there is no actual goal. I actually like the way you can combine these. Not quite a position I'd like seeing minecolony in.

broken image

Using them both, especially when ToK gets updated further to advance the story more, it would seem that minecolony would kinda exist in the shadows and such, mainly just being gatherers while you live out of your ToK city. I'd imagine that if you built your minecolony village too close to the guild fort or any one of your other villages, then it would be possible for the main enemy to come out of the guild fort and set fire to your village. I mainly used my minecolony village as miners and lumberjacks (completely skipping the farmer because you can just buy all the food you want from your castle.) The ones in ToK seem pretty inefficient in comparison, since you need to guide them and command them, and there's range limits as well. In comparison Minecolony is more of a peaceful village kind of setting, with better gathering and automation, whereas Tale of Kingdoms is more geared towards this central storyline and combat. This mod feels like it has alot of potential, and I'll keep watching it as they update it.